Westridge Female Challenge

Rules


Westridge Female Challenge (U15/U18)

GAME FORMAT:  Each game will consist of three 20 minute stop time periods. The ice will be cleaned after every two periods. Example: In game one, the ice will be cleaned after the second period, in game two the ice will be cleaned after the first period and so on. Tied games in pool play will end in a tie. Two points awarded for a win, one for a tie, and no points for a loss. One 30 second time-out will be allowed for each team during each tournament game.

PRE GAME WARM-UP:  5 minutes in length from the real starting game time or if running behind the warmup will start immediately after the ice clean is done. Teams are required to be ready 15 mins prior to game time - games may start early if required. Warm up pucks are provided by the tournament.

RULES:  All games played under Hockey Canada and Hockey Saskatchewan rules. 

HOME TEAM:  The Home Team will wear light colored jerseys and will be responsible to change jerseys if there is a colour conflict. The visiting team will wear dark jerseys.

TIE BREAKING PROCEDURES:  If two or more teams are tied in pool standings, it will be broken according to the Hockey Sask Handbook/Tie Breaking Procedures (section 8).  This section is available at the tournament office or on the Hockey Sask website. Hockeysask.ca/members/handbook/tie-breaking

PLAYOFF FORMAT/OVERTIME:  

  • There is no overtime in round robin (pool) games. 
  • In playoffs, ties after regulation will be broken by a 5 minute stop time period of 3 on 3 sudden victory overtime. No ice clean after regulation, teams will have a 2 minute rest, penalties from regulation carry over to overtime. 
  • If the game is still tied after 5 minutes of 3 on 3 overtime, a three player shootout will follow. The home team will decide whether or not to shoot first.
  • If still tied after the 3 player shootout, a sudden victory shoot out will take place until a winner is declared. Teams will use a different shooter for every round. The players used in the 3 player shootout are not eligible in the sudden victory shootout until all the skaters on the bench have shot. 
  • Any player who has been assessed a game misconduct, game ejection, gross misconduct or match penalty will not be eligible. 
  • When a penalty is called in OT the penalized team will designate a player to the penalty box and the non-offending team will add a player.

MATCH PENALTY OR GROSS MISCONDUCT: Any player receiving a gross misconduct or match penalty will be suspended for the remainder of the tournament.

TEAM OFFICIALS: Team officials will also fall under the same rulings as the players with regards to suspensions.

SCHEDULING: If the tournament gets behind schedule, the Tournament Committee, at their discretion can and will adjust the remaining ice times and that decision will be final.

MERCY RULE: If a team is leading by 7 goals or more, the game will be run time for the third period. If the trailing team scores to narrow the spread to less than 7 goals, then the remaining time will revert to stop time. No change to the time on any current penalties will occur. Penalties incurred during running time will be as follows: three (3) minutes for each minor infraction, eight (8) minutes for each major infraction, and fifteen minutes for each misconduct.

DRESSING ROOMS:  Dressing room assignments will be predetermined by the Arena Staff each day. Teams will be expected to vacate their dressing room within 30 minutes of game ending, leaving in clean condition. Rooms will be inspected by Rink Marshall or Arena Staff after each game. Each team will be responsible to obtain dressing room keys from the front desk.

TOURNAMENT STATS:  All game stats will be posted on the tournament website and be entered according to the official game sheet. No changes to game sheets will be permitted once they have been signed by the coaches and submitted. 

 

**  THE TOURNAMENT COMMITTEE MAY ALTER GAME TIMES, LOCATIONS, AND ICE CLEANS AS WARRANTED  **

 

 

Westridge U11/U13 Female Challenge Rules

The Westridge U11/U13 Female Challenge is sanctioned by Hockey Saskatchewan.  The Westridge U11/U13 Female Challenge follows the Hockey Canada and Hockey Saskatchewan rules governing minor hockey.

The tournament committee reserves the right to alter and enforce any rule deemed necessary to operate the tournament in a safe, timely and efficient manner. 

Any abusive behavior or harassment towards committee members or any of the tournament volunteers, will not be tolerated and may result in disciplinary action, including potential game forfeiture.

PROTEST WILL NOT BE ALLOWED. The Tournament Committee’s decisions are final. 

 

GAME DURATIONS / ICE CLEANS  

  • U11 division: 
  • will play 3 - 15 minutes periods stop time 
  • Ice clean after each game
  • No time outs

 

  • U13 division:
  • will play 1 - 15 minute and 2 - 20-minute periods stop time 
  • Ice clean after two periods of play. (Ex: 1st game: after the 2nd period. 2nd game: after the 1st period. Etc.)
  • (1) 30 second timeout per team per game

 

MERCY RULE

 

  • If there is a 5 goal or more spread in the third period, the play clock will run at straight time.  If the spread goes back to 4 goals or less, the play clock will go back to stop time.  

 

 

PENALTIES

  • Any player assessed a match penalty will be suspended as per Hockey Saskatchewan Regulation 2.07.02 and will not be able to play in the remainder of the tournament

 

PLAYOFF SEEDING/TIE BREAKING

  • All divisions will play a pool format with 2 points for a win, 1 point for a tie and 0 points for a loss. If a game is forfeited, it will be entered as 5-0. 
  • To determine teams standing in the event of a tie, the following criteria shall be used by all leagues or associations playing under the jurisdiction of Hockey Saskatchewan

 

Two teams tied

 

  • Best win record in games played between tied teams
  • If still tied, the team with the best win record
  • If still tied, the team with the best goal average in all games would qualify.  The goal average of a team is determined by dividing the total number of goals for by the total number of goals for and against in all games played.  Note:  A maximum of seven (7) goal difference per game will be used in this calculation.  This will be calculated from the actual “goals for” of the losing team in the game.
  • If still tied, the team with the least number of minutes in penalties throughout all games prevails. (Note: minor penalties in run time will count as 2 minutes)
  • If still tied, then the team which scored the earliest goal in the game(s) between the tied teams prevails
  • If the teams are still tied, a single coin toss will determine which team prevails

 

 

Three OR more teams tied

Note: The three-team tiebreaker is used to determine the seeding of the 1st, 2nd, 3rd seed etc.  

  1. Best win record in games played between tied teams
  2. Most wins in all games
  3. If still tied, the team with the best goal average in all games would qualify. The goal average of a team is determined by dividing the total number of goals for by the total number of goals for and against in all games played. Note that a maximum of 7-goal difference per game will be used in the calculation of the game ratio. This will be calculated from the actual “goals for” of the losing team in the particular game.
  4. If still tied, the team with the fewest goals against in all the games played
  5. If still tied, the team with the most goals for in all the games played
  6. If still tied, the team with the least number of minutes in penalties in all games played. (Note minor penalties in run time will count as 2 minutes)
  7. If still tied, a coin toss. 

Note: Once a step in the three or more team tiebreaker establishes a ranking of a team(s), they assume that position and the remaining teams go to the next step. They do not go back to the “Two Team Tiebreaker”

 

OVERTIME

  • NO overtime in pool play
  • Medal round + Final games tied at the end of regulation will be determined as follows
    • Teams will not change ends
    • 1 - 5-minute stop time period, 4 on 4. 
  • If still tied, each team will select 3 players for a shootout
  • If still tied, each team will select 3 different players for a shootout
  • If still tied, each team will provide additional players in a sudden death shootout. You may not use a player twice in the shootout until all your players have shot.  You may not use a player three times until all your players have shot twice.

 

JERSEYS: Home team will wear light colors, unless otherwise agreed to by both teams.

 

OFFICIATING: 

  • The referees decisions are final in all matters pertaining to rule interpretations, assessment of penalties, awarding of goals and assists.  The referees ruling cannot be overturned by the tournament committee
  • Referees and timekeepers have the right to adjust any time remaining in the third period of the game
  • A team that is late for an opening face-off will be assessed a one goal penalty for each 5 minutes they are late to a maximum of five, at which time the game will be awarded to the other team
  • Due to time limitations, there will be NO stick or equipment measurements. Referees are empowered at their discretion to remove dangerous equipment from the game.



HAVE FUN, PLAY FAIR, BE SAFE!





Zero Tolerance Policy for Verbal and Physical Abuse -

 Inappropriate Spectator Behavior

 

On-ice officials will stop the game when any parent/spectator displaying inappropriate and disruptive behavior interferes with other spectators or participants of the game.

The on-ice officials will identify violators and will ask the spectator to leave the viewing/game area. If the spectator refuses to leave the viewing/game area, the on-ice official will refer to a member of the Tournament Committee. The Tournament Committee has the authorization to remove the spectator for that game and at their discretion, for the remainder of the tournament. 

The game will not continue until the spectator has left the viewing/game area. Once removed, play will resume. Lost time will not be replaced.

This inappropriate and disruptive behavior shall include:

  • Using obscene or vulgar language in a boisterous manner to anyone at any time.
  • Taunting players, coaches, officials, or other spectators by means of baiting, ridiculing, threatening physical violence or physical violence. 
  • Throwing any object in the spectators viewing area, players bench, penalty box, or the ice surface, that in any manner creates a safety hazard. 

Officials must apply these guidelines in a realistic manner and must be careful not to get overly technical in their enforcement. 

 



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