U11 B Tournament



Tournament Rules


2020 Regina Atom B Hockey Tournament Official Rules

SHA Tournament Permit # T108-20


This is a Saskatchewan Hockey Association sanctioned tournament and follows CHA and SHA
rules governing minor hockey, unless otherwise modified herein.


The Tournament Committee, through the exercise of the sole discretion of the Tournament
chair, reserves the right to modify, alter and enforce any rule to ensure the tournament operates
in a safe, timely and efficient manner. Decisions of the Tournament Officials (including referees
and linesman) are final and there shall be no appeal process.


A. ELIGIBILITY AND GENERAL RULES
1. The teams will be divided into eight (8) pools of three (3).
2. All teams will play a minimum of four (4) games.
3. Teams earn two (2) points for a win, one (1) point for a tie, zero (0) points for a loss.
4. After the first three games of round robin pool play, the teams will be ranked and placed
into the playoff round for their fourth and any remaining games. First place teams will go
to the A event, second place teams will go to the B event, and third place teams will go
to the C event.
5. Home teams wear white, visiting teams wear dark. If a team only has one color, they
must negotiate jersey colors with the other team prior to the game.
6. To be eligible to play, a player must appear on the tournament roster submitted by each
team. Only players or affiliates registered with your team are eligible to participate. AP
players are allowed to play if they are on the roster submitted to the tournament
committee, but only if you have players on your original roster who are not able to play in
the tournament.
7. Game sheets with rosters are prepared and provided to timekeepers. It is the
responsibility of the coaches to verify rosters, sign game sheets and make any
necessary additions (AP) or deletions as required, prior to game start.
8. Coaches will select a Player of the Game, from their own team, for all games including
medal rounds. Following each game, players will line up on respective blue lines for the
Player of the Game presentations. A player can only be selected once during the
tournament.


B. GAME SETUP/DURATION
1. Each team must supply their own warm-up pucks.
2. Each team will be allowed a five-minute warm up prior to game start.
3. Teams should be prepared to go on the ice fifteen (15) minutes before their scheduled
game time. Teams that are late for an opening face-off will be assessed a one (1) goal
against penalty for every five (5) minutes that they are late to a maximum of 3 goals.
Lost time will be subtracted from the overall game time.
4. Any team that is unable to travel due to inclement weather or any other factor that
causes them to be unable to make it to their scheduled game will forfeit their game 3 - 0.
5. All games will be three (3), 15-minute stop time periods.
Hockey Regina Atom B Tournament 2020 - 1
6. If there is a five (5) or more goal spread at any point in the third period, the game clock
will run straight time. Should the spread be reduced to less than five (5) goals, the game
clock will revert to stop time.
7. The tournament committee reserves the right to adjust playing time of any game that is
running ahead or ten (10) or more minutes behind. Impacted teams will be advised of
adjustments.
8. There will be no timeouts during pool play. During the playoff round, each team will be
allowed one 30 second timeout per game.
9. Ice cleaning will be done between games only, not between periods.


C. OFFICIATING
1. All referees and linesmen are carded officials.
2. The referee's decisions are final in all matters pertaining to the rule interpretations,
assessment of penalties and awarding goals and assists.
3. There is a zero-tolerance policy regarding verbal abuse of officials and it will not be
tolerated.
4. Coaches guilty of abusing officials will be given an automatic game misconduct and may
be suspended for the remainder of the tournament, pending review and decision by the
Tournament Committee.

5. In addition to any discipline administered by the officials, the Tournament Committee reserves the right to discipline, eject or ban any players, coaches, parents or spectators guilty of abusing officials or engaging in conduct unbecoming the tournament in any respect, which conduct shall be assessed in the Tournament Committee's sole and arbitrary discretion, for the remainder of any game up to and including the remainder of the tournament.


D. PENALTIES
1. Body checking is not allowed.
2. Minor penalties = 2 minutes (stop time) / 3 minutes (straight time).
3. Major penalties = 5 minutes (stop time) / 7 minutes (straight time).
4. Any player receiving a major penalty will receive a game misconduct and a one (1) game
suspension.
5. Any player receiving a major penalty in the last ten (10) minutes of the game, or
overtime, will result in a game misconduct and a two (2) game suspension.
6. Any player receiving a second (2nd) major penalty will receive a game misconduct and a
three (3) game suspension.
7. Any player or coach receiving a match penalty or gross misconduct will be suspended
for the remainder of the tournament.
8. The referee's decisions are final. Protests will not be allowed.


E. TIES AND TIE-BREAKERS


Round Robin/Pool Play:
1. There will be no overtime in round robin pool play.
2. Games will remain a tie during pool play.
3. Two (2) points will be awarded for a win; one (1) point for a tie. No points will be awarded
for a loss.
4. The maximum goal differential will be capped at seven (7) for all pool game results and
determining pool standings. (Example: Team A scores 10, Team B scores 2. For tie
breaking purposes, Team A has 9 goals for, 2 goals against and Team B has 2 goals for
and 9 goals against.)

Determining Pool Standings:
As per Regulation 8 Tie Breaking Procedure of the SHA handbook, the tie breaking procedure
for teams tied in pool play will be as follows:

Determining Pool Standings (if 2 teams are tied):
1. Best win record in games between the tied teams gains higher position. (head to head,
which team won the game between the tied teams)
2. If still tied, the team with the best win record gains the higher position (most wins in pool
play).
3. If still tied, then the team with the best goal average in all games gains the higher
position. The goal average is determined by dividing the total number of goals for, by the
total number of goals for and against, in all games played. A maximum of seven (7) goal
difference per game will be used in the calculation of the goal ratio.
Example: Total Goals For 10
Total Goals Against 4
Percentage: 10 / (10+4) = 10 / 14 = 0.714
4. If still tied, the team with the least number of penalty minutes throughout all the pool
games gains the higher position.
5. If still tied, the team that scored the first goal in the game between the tied teams gains
the higher position.
6. If still tied, a single coin toss will determine which team gains the higher position.

Determining Pool Standings (if 3 or more teams are tied):
Note: this tiebreaker is used to determine the seeding of 1st, 2nd, 3rd, etc.

1. Best win record in games between tied teams gains higher position. (head to head)
2. If still tied, then the team with the best goal average in all games gains the higher
position. The goal average is determined by dividing the total number of goals for, by the
total number of goals for and against, in all games played. A maximum of seven (7) goal
difference per game will be used in the calculation of the goal ratio. (Refer to above for
sample calculation).
Examples:
(1) Team A - .714 = 1st
Team B - .500 = 3rd
Team C - .650 = 2nd
(2) Team A - .714 = 1st
Team B - .500 = Still Tied with Team C - go to next step 3.
Team C - .500 = Still Tied with Team B - go to next step 3.
(3) Team A - .650 = Still tied with Team B - go to next step 3.
Team B - .650 = Still tied with Team A - go to next step 3.
Team C - .500 = 3rd

The calculation in point #2 establishes the team or teams with the highest position(s) by percentage.

If there are still teams tied, they go to the next step, they do not go back to the 'two team tie-breaker'.

3. If still tied, the team with the fewest goals against in all the pool games played gains the
higher position.
4. If still tied, the team with the most goals for in all the pool games played gains the higher
position.
5. If still tied, the team with the least number of minutes in penalties in all pool games
played gains the higher position.
6. If still tied, a single coin toss will determine which team gains the higher position.

Playoff and Medal Round Play:
1. If a game is tied after regulation time, a shoot-out will determine the winner.
2. The shoot-out will consist of three (3) players from each team alternating shots.
3. The visiting team will shoot first.
4. If still tied after the first three (3) shooters, teams will alternate single shooters in a
sudden victory format.
5. Rosters must be depleted before any player may shoot a second time.


*** ALL TOURNAMENT COMMITTEE DECISIONS ARE FINAL ***
*** PROTESTS WILL NOT BE ALLOWED ***


Canadian Hockey Association FAIR PLAY GUIDELINES FOR SPECTATORS

Participants play hockey for their enjoyment, not to entertain me.

Respect the officials' decisions and encourage participants to do the same.

Give positive comments that motivate and encourage continued effort.

Show respect for opponents, fellow spectators, arena staff and facilities.

I will not condone the use of violence or bad language in any form.

I will not use bad language nor will I harass players, coaches, officials, arena staff or other spectators.



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